Friday, January 28, 2022
Wednesday, January 26, 2022
Minecraft-Industry
The emergence of digitally convergent platforms
brought about a huge surge in opportunities for
synergy in the gaming industry.
This can be seen through the use of skin and texture packs in Minecraft which players could buy to blend have worlds and characters look like. They synergized with oculus to create Minecraft vr game
Minecraft developed online distribution which saved them on costs in sales. The got deals with Nintendo and Sony to produce the game for PlayStation and Nintendo switch.
Was globally marketed through its own community
Sold merchandise on mugs, t-shirts, hoodies, keychains and more
synergized with Lego to make toy sets
Convergent platforms greatly increase distribution opportunities
Minecraft sells it packs and realms on its own store, its use of digital convergence allows it to maximize there profits
Steam which acts as the online shop for games produces Minecraft Story Mode
Consumers using convergent platforms
The online community is vocal with Minecraft and contribute to the development of updates through provided beta-testing's and feedback to developers.
The use of engines like Twitter to keep fans updated on changes and production of Minecraft products allow people do give feedback
With digital convergence the biggest threat to video games is piracy that can be played across multiple platforms
Due to the low price of Minecraft as well as its platform accessibility, the threat of privacy is not an issue for Minecraft.
The game provides much more with its sales of the game that just the actual copy but provides free updates
With the acquisition by Microsoft and development of an oculus vr game, the game has became a lot more 'premium' game making piracy harder as it cannot be copied digitally.
Key words
Vertical integration- Where parts of the production process is done by the producer instead of outside contributors such as suppliers.
Technological convergence- Where forms of technology merge, the combination of computing, communication and content across media platforms
Conglomerate- A company that owns several other companies
Mass audience- An audience that is considered main stream, mass appeal
Niche audience- Audience who are more specific in what they enjoy
Diversification- Where a company branches into many forms of media eg toys, games, merchandise. a company expanding there audience through producing a wider variety of products
August 2010
The fist minecon took place in Bellevue Washington
Minecraftcon 2010 was a spontaneous gathering of Minecraft fans on august 31st. the idea was conceived by notch after expressing in a blog post several requests for a meet
Tuesday, January 25, 2022
Big Issue- Changes and Comparison
Large masthead | Masthead covered by celebrity |
Includes a barcode | Coverline at the bottom of the image |
Tagline in the top left of the picture | Includes a quote from Ian wright |
Clear main image | No set masthead |
No main cover lines | Image takes up whole page |
Clear borders to the magazine and image | No boarders or extra stories |
The key difference in the new and old house styles of the big issue are very much clear. With the new house style they have decided to follow, more conventions in their designs, always locating the masthead at the top and bottom of the magazine, and locating the image in the middle of the cover. Furthermore, they have chosen to include a barcode always in the same location as to allow these to be sold in shops rather than through vendors. Speaking more on the images used, they all are the same size and shape taking up the same proportion in each issue and aside from a few special issues, are always actual images rather than artist designs.
With the old house style, the big issue tend to move the masthead not having it restricted to one place, furthermore it will never feature a barcode as the vendors will not be scanning the item when selling it. It also will not have any set art style, colour pallet or choice of imagery as the magazine will often feature, satire artist depictions, celebrity stories, both soft and hard news stories, and festive themes such as with the Christmas issues depicting Santa drawn by children. The image of Ian Wright following the old house style takes up the entire image with the taglines, stories and masthead revolving around them.
The reason for the chance has a lot to do with the pandemic as due to lockdown, it was made much harder for vendors to sell them, and due to the vendors being one of the main driving forces behind the selling of the magazine, moving into shops had to change as the big issue was then to rely on eye-catching and familiarity to sell copies, resulting in the change in style.
Tuesday, January 18, 2022
Big Issue revision
The big issue style
What we need to know for your Big Issue question:
- Media representation
- Media representation(how images and words are used to construct representation)
- Social, cultural and political contexts
- The product, itself. Aim to read some copies of TBI as part of your revision
Same
| Different
|
Why are front covers as a publication so important
- Fist thing a reader sees
- can determine whether a product is bought or not
- indicates a target audiences
- Indicates the genre of magazine
- helps the publication stand out from competitors
The Big Issue is what is referred to as a "street magazine"
Why is The Big Issue different?
What is the purpose of The Big Issue
| Why has the big issue selected this individual to be on their front cover | What topics are referenced on the front cover | What does the front cover reveal about the big issue |
Marcus Rashford | They have chosen to do a story on Marcus Rashford because of his work with getting more school lunches for children during lockdown, as the government had planned to cut the programme | The refer to his OBE as well as calling him the people's champion showing all he had done for the people They also have positive stories about exercise as well as pets | It shows its support of the individual and what one person can do. furthermore it supports the ideals of the big issue that say that big business and greed affect the poorest in society the most |
David Tennent | Because he is a well known figure who can attract readers, furthermore he will have similar ideals to the magazine | Nods to the homeless Stories of football very light hearted stories |
|
Eddie Izzard |
| More social awareness stories such as lack of vaccination for the homeless |
|
Friday, January 14, 2022
Return to Minecraft
Minecraft does not focus on language or representation but rather
- Industry
- Audiences
quick recall
1. evolving media, how Minecraft has evolved
2. industry and audiences (economic social context)
3. 15 marks
Q1 theory applied to the 2 sources Analyse how source A and B position their audiences Apply Levi Strauss to your answer (10) Guardian la...
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Question 3 Audiences and producers no longer find the concept of genre relevant to long form television drama. How far do you agree In Long...
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Explain how audiences can interact with video game producers to become actively involved in the media production [15] Talk about how big ga...
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My name is ethan hoy My favourite movie is American Beauty with Kevin spacey, my favourite TV show is That 70s show and my favourite video ...

