Minecraft revision
Minecraft was originally produced by Markus Persson under the independent company Mojang. It was created using java, a cross-platform, object orientated programming language. Persson's updates to Minecraft and the simplistic appeal of the sandbox game resulted in audience expansion by 2011. In 2011 the game surpassed 1 million purchases in just one month. This gave Mojang the revenue to continue to update the game to ensure that it could be accessed on multiple platforms. This included Xbox and PlayStation. In 2014 conglomerate company Microsoft purchased Mojang for $2.5 billion and the years following witnessed diversification of the game. Not only did Microsoft release new editions, such as the Education edition, Story Mode and Earth, but the also plan to use cross-media convergence by releasing the full version of the Pocket Edition as well as planning the release of the movie in 2022. Microsoft’s deal with Lego to create Lego Minecraft is an example of how the company has used synergy to market their product. Intertextual references in movies such as Ready player One and the introduction of Steve to Nintendo’s Super Smash Bros also help market the film and expand the audience. All in all, Minecraft is the biggest selling game in the industry, having sold 200 million copies to date.
Minecraft: Java Edition
the original version of Minecraft java edition has cross platform play between windows, Linux and macOS
Minecraft was massively expanding before Microsoft purchased them
Explain the impact of digitally convergent media platforms on video game production, distribution and consumption
Explain how audiences can interact with video game producers to become actively involved in media platforms [15]
With Minecraft, a large part of the games production and success has been its interactivity with its audiences. Due to how Mojasng started ou, the development of minecraft was
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